Elizabeth Orchard is a Toronto-based content writer, copy editor, and lifelong gamer. She's been playing visual novels and farming sims since she was ten years old, graduating into a hardcore love of ...
From the silent, suspenseful hum of a predator in the shadows to the piercing shriek of an impending apocalypse, a video game's sound design can be its most powerful weapon. We've all been there: a ...
Sound design in video games is like the magic ingredient that makes the game’s world come alive. It’s not just about the music or the sound effects you hear when something happens in the game. It’s ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Weeks after AI voice startup ElevenLabs launched its Sound Effects text-to-sound AI offering, the company is releasing an open-source tool to showcase its potential. In "about 15 seconds," this ...
"We have kind of unlocked a secret sound effect no one else has heard before in Mario 64, which I think is pretty neat" When you purchase through links on our site, we may earn an affiliate commission ...
Ars Technica has been separating the signal from the noise for over 25 years. With our unique combination of technical savvy and wide-ranging interest in the technological arts and sciences, Ars is ...
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